Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent
- USkinnedMeshComponent::UpdateFollowerComponent()
- USkeletalMeshComponent::UpdateFollowerComponent()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
virtual void UpdateFollowerComponent&40;&41;
Remarks
Update Follower Component. This gets called when LeaderPoseComponent!=NULL