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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
void SetUpdateClothInEditor
&40;
const bool NewUpdateState
&41;
Remarks
Sets whether or not to animate cloth in the editor. Requires Update Animation In Editor to also be true. This is supported only in the editor