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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent > API/Runtime/Engine/Components/USkeletalMeshComponent/RemoveClothCollisionSource
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
UFUNCTION (BlueprintCallable, Category="Clothing")
void RemoveClothCollisionSource
(
USkeletalMeshComponent * InSourceComponent,
UPhysicsAsset * InSourcePhysicsAsset
)
Remarks
Remove a cloth collision source defined by both a component and a physics asset