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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
Syntax
static FOnLODRequiredBonesUpdateMulticast OnLODRequiredBonesUpdate;
Remarks
Static Multicaster fired when this component finalizes the regeneration of the required bones list for the current LOD
Static Multicaster fired when SkeletalMeshComponent finalizes the regeneration of the required bones list for the current LOD