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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent > API/Runtime/Engine/Components/USkeletalMeshComponent/GetEditableAnimationCurves
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
FBlendedHeapCurve & GetEditableAnimationCurves&40;&41;
Remarks
Get Access to the current editable Curve Array - uses same buffer as space bases