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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
float GetBoneMass
&40;
FName BoneName,
bool bScaleMass
&41; const
Remarks
Returns the mass (in kg) of the given bone
Parameters
| Name | Description |
|---|---|
| BoneName | Name of the body to return. 'None' indicates root body. |
| bScaleMass | If true, the mass is scaled by the bone's MassScale. |