Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent
- USceneComponent::CanHaveStaticMobility()
- USkeletalMeshComponent::CanHaveStaticMobility()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
virtual const bool CanHaveStaticMobility&40;&41; const
Remarks
Skeletal mesh component should not be able to have its mobility set to static