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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent
Deprecated * This function is deprecated and should not be called directly. Please use the mechanism provided in USkeletalMeshComponent::EndPhysicsTickComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
void BlendPhysicsBones
&40;
TArray< FBoneIndexType > & Bones
&41;
Remarks
Blend of Physics Bones with PhysicsWeight and Animated Bones with (1-PhysicsWeight)
Parameters
| Name | Description |
|---|---|
| RequiredBones | List of bones to be blend |