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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent
Deprecated * Public access to this function is deprecated. Please use the mechanism provided in USkeletalMeshComponent::EndPhysicsTickComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
void BlendInPhysics
&40;
FTickFunction & ThisTickFunction
&41;
Remarks
Take the results of the physics and blend them with the animation state (based on the PhysicsWeight parameter), and update the SpaceBases array.