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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UShapeComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ShapeComponent.h |
| Include | #include "Components/ShapeComponent.h" |
template<typename ComponentType>
bool PrepareSharedBodySetup&40;&41;
Remarks
Checks if a shared body setup is available (and if we're eligible for it). If successful you must still check for staleness