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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UShapeComponent
Syntax
UPROPERTY (EditAnywhere, Category=Navigation,
Meta=(EditCondition="bDynamicObstacle && !bUseSystemDefaultObstacleAreaClass"))
TSubclassOf < class UNavAreaBase > AreaClassOverride
Remarks
Navigation area type override, null / none = no change to nav mesh. bDynamicObstacle must be true and bUseSystemDefaultAreaClass false to use this.