Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Components > USceneComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include | #include "Components/SceneComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
void UpdateChildTransforms
(
EUpdateTransformFlags UpdateTransformFlags,
ETeleportType Teleport
)
Remarks
Update transforms of any components attached to this one.