Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Components > USceneComponent
- USceneComponent::UpdateBounds()
- UTextRenderComponent::UpdateBounds()
- UStaticMeshComponent::UpdateBounds()
- USkinnedMeshComponent::UpdateBounds()
- UPrimitiveComponent::UpdateBounds()
- UTextRenderComponent::UpdateBounds()
- UStaticMeshComponent::UpdateBounds()
- USkinnedMeshComponent::UpdateBounds()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include | #include "Components/SceneComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
virtual void UpdateBounds&40;&41;
Remarks
Update the Bounds of the component.