Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Components > USceneComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include | #include "Components/SceneComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
void SetWorldLocationAndRotationNoPhysics
(
const FVector & NewLocation,
const FRotator & NewRotation
)
Remarks
Special version of SetWorldLocationAndRotation that does not affect physics.