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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include | #include "Components/SceneComponent.h" |
void SetRelativeTransform_Direct
&40;
const FTransform & NewRelativeTransform
&41;
Remarks
Helper function to set the location, rotation, and scale without causing other side effects to this instance.
You should not use this method. The standard SetRelativeTransform variants should be used.