Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include | #include "Components/SceneComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
void SetRelativeScale3D_Direct
&40;
const FVector NewRelativeScale3D
&41;
Remarks
Sets the value of RelativeScale3D without causing other side effects to this instance.
You should not use this method. The standard SetRelativeScale3D variants should be used.