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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneComponent
- USceneComponent::OnAttachmentChanged()
- UCineCaptureComponent2D::OnAttachmentChanged()
- UCustomizableSkeletalComponent::OnAttachmentChanged()
- UVCamComponent::OnAttachmentChanged()
- UGroomComponent::OnAttachmentChanged()
- UNiagaraComponent::OnAttachmentChanged()
- UParticleSystemComponent::OnAttachmentChanged()
- UPrimitiveComponent::OnAttachmentChanged()
- UGroomComponent::OnAttachmentChanged()
- UNiagaraComponent::OnAttachmentChanged()
- UParticleSystemComponent::OnAttachmentChanged()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include | #include "Components/SceneComponent.h" |
virtual void OnAttachmentChanged&40;&41;
Remarks
Called when AttachParent changes, to allow the scene to update its attachment state.