Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include | #include "Components/SceneComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Transformation",
Meta=(DeprecationMessage="OVERRIDE BAD MESSAGE", DisplayName="AttachTo (Deprecated)", AttachType="KeepRelativeOffset"))
bool K2_AttachTo
(
USceneComponent * InParent,
FName InSocketName,
EAttachLocation::Type AttachType,
bool bWeldSimulatedBodies
)
Remarks
DEPRECATED - Use AttachToComponent() instead