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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include | #include "Components/SceneComponent.h" |
bool IsUsingAbsoluteScale() const
Remarks
Gets the literal value of bAbsoluteScale.
This exists so subclasses don't need to have direct access to the bReplicates property so it can be made private later. '