Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneComponent > API/Runtime/Engine/Components/USceneComponent/GetSocketWorldLocationAndRotatio-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include | #include "Components/SceneComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
void GetSocketWorldLocationAndRotation
(
FName InSocketName,
FVector & OutLocation,
FQuat & OutRotation
) const