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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include | #include "Components/SceneComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
FQuat GetRelativeRotationFromWorld
(
const FQuat & WorldRotation
)
Remarks
Convenience function to get the relative rotation from the passed in world rotation Returns the relative rotation
Parameters
| Name | Description |
|---|---|
| WorldRotation | World rotation that we want to convert to relative to the components parent |