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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include | #include "Components/SceneComponent.h" |
static const FName GetAbsoluteScalePropertyName()
Remarks
Gets the property name for bAbsoluteScale. This exists so subclasses don't need to have direct access to the bAbsoluteScale property so it can be made private later.