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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include | #include "Components/SceneComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
FTransform CalcNewComponentToWorld_GeneralCase
&40;
const FTransform & NewRelativeTransform,
const USceneComponent &42; Parent,
FName SocketName
&41; const
Remarks
Utility function to handle calculating transform with a parent