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Unreal Engine C++ API Reference > Runtime > Engine > Components > USceneComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include | #include "Components/SceneComponent.h" |
bool AreDynamicDataChangesAllowed
(
bool bIgnoreStationary
) const
Remarks
Determine if dynamic data is allowed to be changed. Whether or not dynamic data is allowed to be changed.
Parameters
Name | Description |
---|---|
bIgnoreStationary | Whether or not to ignore stationary mobility when checking. Default is true (i.e. - check for static mobility only). |