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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneCaptureComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent.h |
| Include | #include "Components/SceneCaptureComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Rendering|SceneCapture")
void ShowOnlyActorComponents
(
AActor * InActor,
const bool bIncludeFromChildActors
)
Remarks
Adds all primitive components in the actor to our list of show-only components.
Parameters
| Name | Description |
|---|---|
| bIncludeFromChildActors | Whether to include the components from child actors |