Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneCaptureComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent.h |
| Include | #include "Components/SceneCaptureComponent.h" |
virtual const AActor * GetViewOwner() const
Remarks
To leverage a component's bOwnerNoSee/bOnlyOwnerSee properties, the capture view requires an "owner". Override this to set a "ViewActor" for the scene.