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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/URuntimeVirtualTextureComponent
Type
typedef TMulticastDelegate_TwoParams< void, bool &, bool & > FGetHidePrimitivesDelegate
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/RuntimeVirtualTextureComponent.h |
| Include | #include "Components/RuntimeVirtualTextureComponent.h" |
Remarks
Delegate that this virtual texture will call to evaluated the full HidePrimitives state.