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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
Syntax
UPROPERTY (EditAnywhere, AdvancedDisplay, BlueprintReadOnly, Category=Rendering)
uint8 bVisibleInRayTracing: 1
Remarks
If true, this component will be visible in ray tracing effects. Turning this off will remove it from ray traced reflections, shadows, etc.