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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Category=Lighting, AdvancedDisplay)
uint8 bAffectDistanceFieldLighting: 1
Remarks
Controls whether the primitive should affect dynamic distance field lighting methods. This flag is only used if CastShadow is true.