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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
Syntax
UPROPERTY (EditAnywhere, AdvancedDisplay, Category=VirtualTexture, Meta=(UIMin="0", UIMax="7"))
int8 VirtualTextureMinCoverage
Remarks
Set the minimum pixel coverage before culling from the runtime virtual texture. Larger values reduce the effective draw distance in the runtime virtual texture.