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Unreal Engine C++ API Reference > Runtime > Engine > Components > UPrimitiveComponent
- UPrimitiveComponent::SetCollisionEnabled()
- UDestructibleComponent::SetCollisionEnabled()
- UMRMeshComponent::SetCollisionEnabled()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include | #include "Components/PrimitiveComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp |
virtual void SetCollisionEnabled
&40;
ECollisionEnabled::Type NewType
&41;
Remarks
Controls what kind of collision is enabled for this body