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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
- UObject::PostEditChangeProperty()
- UActorComponent::PostEditChangeProperty()
- USceneComponent::PostEditChangeProperty()
- UPrimitiveComponent::PostEditChangeProperty()
- UBrushComponent::PostEditChangeProperty()
- UCapsuleComponent::PostEditChangeProperty()
- UHeterogeneousVolumeComponent::PostEditChangeProperty()
- UShapeComponent::PostEditChangeProperty()
- UCapsuleComponent::PostEditChangeProperty()
- USkeletalMeshComponent::PostEditChangeProperty()
- USkinnedMeshComponent::PostEditChangeProperty()
- USkeletalMeshComponent::PostEditChangeProperty()
- USplineMeshComponent::PostEditChangeProperty()
- UStaticMeshComponent::PostEditChangeProperty()
- USplineMeshComponent::PostEditChangeProperty()
- UVectorFieldComponent::PostEditChangeProperty()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
virtual void PostEditChangeProperty
(
FPropertyChangedEvent & PropertyChangedEvent
)
Remarks
Called when a property on this object has been modified externally