Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
- UObject::PostEditChangeProperty()
- UActorComponent::PostEditChangeProperty()
- USceneComponent::PostEditChangeProperty()
- UPrimitiveComponent::PostEditChangeProperty()
- PAPER2UPaperTerrainSplineComponent::PostEditChangeProperty()
- UNavCorridorTestingComponent::PostEditChangeProperty()
- USmartObjectRenderingComponent::PostEditChangeProperty()
- UCineSplineComponent::PostEditChangeProperty()
- UNaniteDisplacedMeshComponent::PostEditChangeProperty()
- UNavLinkComponent::PostEditChangeProperty()
- UDisplayClusterScreenComponent::PostEditChangeProperty()
- UGeometryCollectionISMPoolDebugDrawComponent::PostEditChangeProperty()
- UCalibrationPointComponent::PostEditChangeProperty()
- UGeometryCacheAbcFileComponent::PostEditChangeProperty()
- UZoneGraphTestingComponent::PostEditChangeProperty()
- UGeometryCacheComponent::PostEditChangeProperty()
- UGeometryCacheAbcFileComponent::PostEditChangeProperty()
- UZoneShapeComponent::PostEditChangeProperty()
- UDestructibleComponent::PostEditChangeProperty()
- PAPER2UPaperSpriteComponent::PostEditChangeProperty()
- UVectorFieldComponent::PostEditChangeProperty()
- UWaterSplineComponent::PostEditChangeProperty()
- UCapsuleComponent::PostEditChangeProperty()
- UHeterogeneousVolumeComponent::PostEditChangeProperty()
- PAPER2UPaperTerrainComponent::PostEditChangeProperty()
- UImagePlateComponent::PostEditChangeProperty()
- UShapeComponent::PostEditChangeProperty()
- UCapsuleComponent::PostEditChangeProperty()
- PAPER2UPaperTileMapComponent::PostEditChangeProperty()
- UWidgetComponent::PostEditChangeProperty()
- UVirtualHeightfieldMeshComponent::PostEditChangeProperty()
- UMotionControllerComponent::PostEditChangeProperty()
- PAPER2UPaperGroupedSpriteComponent::PostEditChangeProperty()
- UWaterMeshComponent::PostEditChangeProperty()
- UGroomComponent::PostEditChangeProperty()
- USplineMeshComponent::PostEditChangeProperty()
- UControlRigComponent::PostEditChangeProperty()
- ULandscapeSplinesComponent::PostEditChangeProperty()
- UStaticMeshComponent::PostEditChangeProperty()
- UNaniteDisplacedMeshComponent::PostEditChangeProperty()
- UDisplayClusterScreenComponent::PostEditChangeProperty()
- USplineMeshComponent::PostEditChangeProperty()
- UGeometryCollectionComponent::PostEditChangeProperty()
- UBaseDynamicMeshComponent::PostEditChangeProperty()
- UDynamicMeshComponent::PostEditChangeProperty()
- UWaterBodyComponent::PostEditChangeProperty()
- ULidarPointCloudComponent::PostEditChangeProperty()
- UNiagaraComponent::PostEditChangeProperty()
- ULandscapeComponent::PostEditChangeProperty()
- UDynamicMeshComponent::PostEditChangeProperty()
- USkinnedMeshComponent::PostEditChangeProperty()
- UDestructibleComponent::PostEditChangeProperty()
- USkeletalMeshComponent::PostEditChangeProperty()
- USkeletalMeshComponent::PostEditChangeProperty()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
| Name | Description |
|---|---|
| PropertyThatChanged | the property that was modified |