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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent > API/Runtime/Engine/Components/UPrimitiveComponent/OverlapComponent
- UPrimitiveComponent::OverlapComponent()
- UInstancedStaticMeshComponent::OverlapComponent()
- USkeletalMeshComponent::OverlapComponent()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
virtual bool OverlapComponent
(
const FVector & Pos,
const FQuat & Rot,
const FCollisionShape & CollisionShape
) const