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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
- USceneComponent::OnUpdateTransform()
- UPrimitiveComponent::OnUpdateTransform()
- UClusterUnionComponent::OnUpdateTransform()
- UInstancedStaticMeshComponent::OnUpdateTransform()
- USkeletalMeshComponent::OnUpdateTransform()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
virtual void OnUpdateTransform
(
EUpdateTransformFlags UpdateTransformFlags,
ETeleportType Teleport
)
Remarks
Native callback when this component is moved