Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
UFUNCTION (BlueprintPure, Category="Collision", Meta=(UnsafeDuringActorConstruction="true"))
bool IsOverlappingActor
(
const AActor * Other
) const
Remarks
Check whether this component is overlapping any component of the given Actor. Whether this component is overlapping any component of the given Actor.
Parameters
| Name | Description |
|---|---|
| Other | Actor to test this component against. |