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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
- IPhysicsComponent::GetPhysicsObjectById()
- UPrimitiveComponent::GetPhysicsObjectById()
- UClusterUnionComponent::GetPhysicsObjectById()
- UInstancedStaticMeshComponent::GetPhysicsObjectById()
- USkeletalMeshComponent::GetPhysicsObjectById()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp |
virtual Chaos::FPhysicsObject * GetPhysicsObjectById
(
Chaos::FPhysicsObjectId Id
) const