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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
- IPhysicsComponent::GetAllPhysicsObjects()
- UPrimitiveComponent::GetAllPhysicsObjects()
- UClusterUnionComponent::GetAllPhysicsObjects()
- UGeometryCollectionComponent::GetAllPhysicsObjects()
- USkeletalMeshComponent::GetAllPhysicsObjects()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp |
virtual TArray< Chaos::FPhysicsObject &42; > GetAllPhysicsObjects&40;&41; const