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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
void EndComponentOverlap
&40;
const FOverlapInfo & OtherOverlap,
bool bDoNotifies,
bool bSkipNotifySelf
&41;
Remarks
Finish tracking an overlap interaction that is no longer occurring between this component and the component specified.
Parameters
| Name | Description |
|---|---|
| OtherComp | The component of the other actor to stop overlapping |
| bDoNotifies | True to dispatch appropriate begin/end overlap notifications when these events occur. |
| bSkipNotifySelf | True to skip end overlap notifications to this component's. Does not affect notifications to OtherComp's actor. |