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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
- UPrimitiveComponent::ComponentOverlapComponentImpl()
- UInstancedStaticMeshComponent::ComponentOverlapComponentImpl()
- USkeletalMeshComponent::ComponentOverlapComponentImpl()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
virtual bool ComponentOverlapComponentImpl
(
class UPrimitiveComponent * PrimComp,
const FVector Pos,
const FQuat & Rot,
const FCollisionQueryParams & Params
)
Remarks
Override this method for custom behavior for ComponentOverlapComponent()