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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
bool BuildTextureStreamingData
(
ETextureStreamingBuildType BuildType,
EMaterialQualityLevel::Type QualityLevel,
ERHIFeatureLevel::Type FeatureLevel,
TSet < FGuid > & DependentResources
)
Remarks
Update the streaming data of this component. Returns false if some data needs rebuild but couldn't be rebuilt (because of the build type).
Parameters
| Name | Description |
|---|---|
| BuildType | [in] The type of build. Affects what the build is allowed to do. |
| QualityLevel | [in] The quality level being used in the texture streaming build. |
| FeatureLevel | [in] The feature level being used in the texture streaming build. |
| DependentResources | [out] The resource the build depends on. |