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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPoseableMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PoseableMeshComponent.h |
| Include | #include "Components/PoseableMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PoseableMeshComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Components|PoseableMesh")
void SetBoneRotationByName
(
FName BoneName,
FRotator InRotation,
EBoneSpaces::Type BoneSpace
)