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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UModelComponent
- UObject::IsNameStableForNetworking()
- UActorComponent::IsNameStableForNetworking()
- UModelComponent::IsNameStableForNetworking()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h |
| Include | #include "Components/ModelComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/ModelComponent.cpp |
virtual bool IsNameStableForNetworking&40;&41; const
Remarks
IsNameStableForNetworking means an object can be referred to its path name (relative to outer) over the network