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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UModelComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h |
| Include | #include "Components/ModelComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ModelLight.cpp |
static void ApplyTempElements
&40;
bool bLightingWasSuccessful
&41;
Remarks
Apply all the elements that we were putting into the TempBSPElements map to the Elements arrays in all components
Parameters
| Name | Description |
|---|---|
| bLightingWasSuccessful | If true, the lighting should be applied, otherwise, the temp lighting should be cleaned up |