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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UMeshComponent
- UMeshComponent::SetMeshPaintTextureOverride()
- UStaticMeshComponent::SetMeshPaintTextureOverride()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h |
| Include | #include "Components/MeshComponent.h" |
virtual void SetMeshPaintTextureOverride
(
UTexture * OverrideTexture
)
Remarks
Set a transient override mesh paint texture on this component.