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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UMeshComponent
- UMeshComponent::GetDefaultOverlayMaterial()
- USkinnedMeshComponent::GetDefaultOverlayMaterial()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h |
| Include | #include "Components/MeshComponent.h" |
virtual UMaterialInterface * GetDefaultOverlayMaterial() const
Remarks
Get the default overlay material used by a mesh