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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/ULocalFogVolumeComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Interp, Category="Height Fog Distribution",
Meta=(DisplayName="Height Fog Density", UIMin="0", UIMax="2.0", SliderExponent=2.0, ClampMin=0.0))
float HeightFogExtinction
Remarks
The density of the radial fog representing its extinction coefficient at height 0 in the unit sphere. The final look of the volume is determined by combining the "Coverage=1-Transmittance" of both radial and height fog in order to achieve both soft edges and height fog.