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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/ULightComponent
Syntax
float ShadowResolutionScale
Remarks
Scales the resolution of shadowmaps used to shadow this light. By default shadowmap resolution is chosen based on screen size of the caster. Note: shadowmap resolution is still clamped by 'r.Shadow.MaxResolution'