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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/ULightComponent
- ULightComponent::GetLightPosition()
- ULocalLightComponent::GetLightPosition()
- UDirectionalLightComponent::GetLightPosition()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h |
| Include | #include "Components/LightComponent.h" |
virtual FVector4 GetLightPosition&40;&41; const
Remarks
Return the homogenous position of the light.