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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/ULightComponent
- ULightComponent::GetBoundingSphere()
- USpotLightComponent::GetBoundingSphere()
- ULocalLightComponent::GetBoundingSphere()
- USpotLightComponent::GetBoundingSphere()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h |
| Include | #include "Components/LightComponent.h" |
virtual FSphere GetBoundingSphere&40;&41; const